As usual, the game can be played in co-op with a friend, and this is where the fun really starts. In case you are wondering, the "hard corps" are super-soldiers trained to combat crime and terrorism, and in this case, they need to stop an evil hacker that took control of the city robots. Hard Corps is the sequel to Contra III, and it's the first (and only) game of the series to be released for the Sega Genesis. Contra III was the first game released for 16-bit consoles, specifically the SNES. The sequel, Super Contra, also got an Amiga and an MS-DOS version. The Contra series started as an arcade with the first game Contra, a success that was also ported to several 8-bit platforms, including NES, MSX, and Commodore 64. Alexey's debut mix from the same game had a more vintage, Mortal Kombat/C+C vibe going on, but he's changed it up and gone more modern here, with an effective blend of dubstep & metal.Contra: Hard Corps, also known as Probotector, is a shoot 'em-up created by Konami and published in 1994 for the Sega Genesis / Mega Drive. I dug the variety of risers & complementary synth textures employed, the helicopter-blade intro pulse, and some sweet synth & guitar noodling. There's dynamic variety, and while there's a fair bit of repetition, everything hits hard & there are enough changeups to keep things moving. I loved the build here, and the titular vox sample is dropped in just the right spot. After the initial, intriguing build, Alexey brings it once again with an absolutely intense Contra: Hard Corps treatment it's a nice contrast to his more club-inspired debut, and, with this kind of range, I can't wait to hear what he sends in next! Keep 'em coming, Alexey! :-)"Ĭertain games end up having "champions" on OCR, who take it upon themselves to ensure representation, in this case in a creative & rather badass fashion. Listen to the rise from 2:59-3:11, and I think others may agree, but again, nothing truly holding this back. The track ramped up at :56 and got cluttered, IMO I can still make out the part-writing, so it's nothing pulling this down, but thought this could have been sharpened up some, since the warbling and swooshing sound. "As soon as the melodic lead came in, I was caught off-guard by the choice in a pleasent way very interesting change in the tone of the lead. I'm not entirely sure who is being paid back, and for what, but there's clearly substantial interest involved. If you can't read Russian, that all translates to " I must break you" ) And he does the love for this game & its music comes through in a barrage of synths, FX, guitars, and hard-hitting beats. Black Ace ( Alexey Bakhmetyev) hits us with a second helping of Contra: Hard Corps, following his 90's dance debut back in January with a more modern, aggressive dubstep take:
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